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21. Sticky:New dev blog: I donGÇÿt always miss, but when I do...I do it with style. - in EVE Information Portal [original thread]
As a method of showing other ships in the fleet getting hit (or not), here's an idea.... 10 seconds after a fight starts, and every 10 seconds after that, calculate how many shots that are fired actually hit. This will give a Hit Ratio. Send th...
- by Tork Norand - at 2011.11.18 15:13:00
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22. Sticky:New dev blog: Responsible Disclosure - Reporting Security Issues - in EVE Information Portal [original thread]
CCP Sreegs wrote: In essence, as I mentioned, we're not giving you license to hack our servers and any indication that this is being attempted will be treated as exactly that, you trying to hack our servers. There's not much I can do about tha...
- by Tork Norand - at 2011.09.21 19:42:00
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23. Sticky:New dev blog: Responsible Disclosure - Reporting Security Issues - in EVE Information Portal [original thread]
Chribba wrote: How about PLEX for making New Eden a better place as a working title. Informative, but I think it's a bit of a mouthful...assuming the part I underlined is the full working title....
- by Tork Norand - at 2011.09.21 17:49:00
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24. Sticky:New dev blog: Responsible Disclosure - Reporting Security Issues - in EVE Information Portal [original thread]
A few reward options come to mind.... 1) Skill Points for small things. Hell, this would work great for reporting bots (at 1,000 SP for each verified bot report, you may just introduce a new profession....) but for the "small things", I think SP ...
- by Tork Norand - at 2011.09.21 17:17:00
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25. New Dev Blog: Something wiki this way comes - in EVE Information Portal [original thread]
I concur with others....get rid of the extra graphics that add nothing to the content that you are providing within the articles. <engage rant style mode> If I have to scroll 2/3 the way through a page load just to get to useful informatio...
- by Tork Norand - at 2011.08.31 15:10:00
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26. New dev blog: Nullsec Development: Rules and Guidelines - in EVE Information Portal [original thread]
We're not in null sec. The ideas below would make us want to move there. Let corporations claim sovereignty on systems. 1) No capital ship in the system: -- No capital ships can jump into the system. Not even the sovereignty corp's cap ships. T...
- by Tork Norand - at 2011.08.03 16:16:00
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27. New Dev blog: Contracts in the API - in EVE Information Portal [original thread]
Edited by: Tork Norand on 29/07/2011 15:12:16 As a thought, why not move completed contracts and orders to a new database. This would greatly reduce the amount of data that has to be looked up "live" and still retain a large amount for "after...
- by Tork Norand - at 2011.07.29 15:12:00
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28. Devs answer your every question! - in EVE Information Portal [original thread]
Are there plans for other size T3 ships? If so, what's the time line on them? Thanks! --Tork Norand, CEO.
- by Tork Norand - at 2011.05.09 14:48:00
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29. New Dev Blog: Introducing Time Dilation - in EVE Information Portal [original thread]
Good blog, I like the details. I think it will work. I think a LOT of confusion can be simplified by doing a few things: -- Designate a COLOR as the "Time Dilation Indicator". I'd suggest a green, but knowing some people are colorblind, maybe tha...
- by Tork Norand - at 2011.04.22 13:26:00
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30. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
I like it, but agree that it needs to be able to be docked on any side of the screen. Also, add an "auto-hide" option to get it completely out of the way. Everything that can be opened with a click on an icon should also close on the click of t...
- by Tork Norand - at 2010.12.16 18:01:00
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31. New Dev Blog: Character Creation - in EVE Information Portal [original thread]
Edited by: Tork Norand on 07/12/2010 19:41:40 Originally by: Sader Rykane Do you really think they're going to allow us to animate our avatars ingame? What purpose would that serve? Simple: Positive player enjoyment with no nega...
- by Tork Norand - at 2010.12.07 19:41:00
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32. PI Export charges...it's not only - in Science and Industry [original thread]
Edited by: Tork Norand on 15/10/2010 19:04:02 Originally by: Greg Huff Edited by: Greg Huff on 15/10/2010 18:27:52 The taxes you get charged for PI actions really don't total up to very much. You're profit margin is still quite lar...
- by Tork Norand - at 2010.10.15 19:01:00
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33. PI Export charges...it's not only - in Science and Industry [original thread]
I'm not sure if this came up before, but I've run into a situation where the costs for the export are not as simple as it is assumed to be (based off the published information). Going by Evelopedia, the cost for using a spaceport to export stuff i...
- by Tork Norand - at 2010.10.15 16:32:00
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34. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
Originally by: Daneel Trevize Is Reloading All an option, probably per rack? One for ammo & probes, another I think would only cover cap boosters, and nothing reloads in lows? Control-R (by default) does this already....unless the modu...
- by Tork Norand - at 2010.10.14 16:19:00
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35. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
Originally by: Valandril Make it a damn option, for 99% of time i DO WANT auto focus on chat. The devblog said that using the space bar (alone) would auto-focus the chat window. It may be a slight bit of re-training, but it shouldn't b...
- by Tork Norand - at 2010.10.14 15:27:00
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36. EVE Online Tyrannis 1.0.2 to be deployed on Tuesday, June 29, 2010 - in EVE Information Portal [original thread]
Originally by: Stari Srba The only thing that annoys me in PI is that the windows are transparent and the tex is barely readable on some planets. This is not consistent with my Settings where I turned off the transparency and it is still a...
- by Tork Norand - at 2010.06.28 19:00:00
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37. Mechanical Eagles is looking for a lot of good pilots. - in Alliance and Corporation Recruitment Center [original thread]
Still recruiting. Anyone? Anyone? --Tork Norand, CEO.
- by Tork Norand - at 2010.05.08 20:45:00
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38. Mechanical Eagles is looking for a lot of good pilots. - in Alliance and Corporation Recruitment Center [original thread]
No new interest? Maybe just the wrong time of day to push it to the top... --Tork Norand, CEO.
- by Tork Norand - at 2010.05.05 16:16:00
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39. Mechanical Eagles is looking for a lot of good pilots. - in Alliance and Corporation Recruitment Center [original thread]
Just a note that we are still recruiting. Fly Safe. o7 --Tork Norand, CEO.
- by Tork Norand - at 2010.05.03 18:48:00
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40. Mechanical Eagles is looking for a lot of good pilots. - in Alliance and Corporation Recruitment Center [original thread]
Moving it back to the top so some new eyes may see it. :) Fly safe! o7 --Tork Norand, CEO.
- by Tork Norand - at 2010.04.27 18:06:00
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